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1991-01-27
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10/02/1991
S T r a b b l e
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
User Manual
by Warwick Allison
**** NOTICE ****
STrabble is provided for the enjoyment of ALL Atari computer users,
and may only be distibuted free-of-charge. The author, Warwick Allison,
retains the Copyright, but expressly permits distribution without charge.
**** OVERVIEW ****
STrabble is cosmetically similar to the crossword game Scrabble.
The primary difference being that this version can be played with just one
player - against a computer.
This release runs in BOTH MONOCHROME (High) and COLOUR (Medium)
resolutions!
Due to the size of the dictionary, a 45000 word monster in a highly
sophisticated structure, this program will not execute on a machine with
less than ONE MEGABYTE OF MEMORY. A smaller dictionary will be made
available if any interest is shown.
** Quick clues
In order to let you avoid reading this manual, you can just take
note of these few clues:
* Select PLAYERS from the GAME menu, then click on the top two CPU3
buttons. Once you press OKAY, the two super-brainy computers
will battle it out. Click on END GAME to stop them - you will
have to wait until they are not thinking.
* To play, click on tiles in the lower-left corner, then
click-and-hold on the square of the board you want to put
your word at, then drag in the direction you want to place
the word.
The program has many other features, so you should experiment with
the menu options.
Some menu options may be disabled. This has NOT been done to
hide or disable features, it's just that these features have not been
implemented yet! Without doubt, those and many other features will be
implemented in due course - keep an eye on your software source!
**** PLAYING STrabble ****
STrabble is a game for up to six players. The game centres around
forming words from a group of letters, producing something like a crossword
puzzle display. If you are unfamiliar with the game of Scrabble, we
suggest you read the short description in the RULES section, or better
still, buy the board game!
** Starting
The initial game setup is for one human player against a moderately
powerful computerised opponent, with both players given tiles. The human
player will be able to go first. We describe play from this point now, and
leave the description of changing the setup until later.
** Choosing your word
In the lower right side of the screen is a box, which we will call
the "edit box", containing your seven tiles. The top seven squares form
an area we will call the "active area". Immediately below the active
area is a small arrow, the "cursor", pointing up at the active area. The
bottom seven squares - which initially contain all seven of your tiles - we
will call the "inactive area".
The edit box is used to choose the letters you intend to use on the
board. Clicking on different parts of the edit box will produce different
results. The actions are very intuitive, but we will explain them all, to
make sure you don't miss a useful one:
* Inactive area
You may either click on a tile or a blank space in this area.
- Clicking on a tile in the inactive area will cause
it to be moved up into the active area, at
the current position of the cursor.
- Clicking on a blank space in the inactive area will
cause all of the tiles in the active area to
be moved down into the inactive area.
* Active area
Clicking on a tile in the active area will cause it to be
moved down into the inactive area, and the cursor to be moved
to the point of removal.
* Cursor
Clicking on the area just below the active area will move the
cursor to that position - but not past the end of the tiles
in the active area.
Also available, are "keyboard equivalents" for the above functions,
and these we list below:
* [A to Z] Pressing a letter key will cause a tile with that letter
to be moved into the active area. Of course, if your don't
have such a letter in your inactive tile, nothing happens.
* [Space] Pressing the space bar will move a blank tile into the
active area, provided you have one.
* [Escape] Pressing ESC will cause all tiles from the active area to
be moved into the inactive area.
* [<-- and -->] Pressing an arrow key will move the cursor, but not
past either end of the active tiles.
* [Backspace] Pressing the backspace key will cause the tile to the
left of the cursor position to be moved down into the
inactive area.
* [Delete] Pressing the delete key will cause the tile to the right
of the cursor position to be moved down into the active area.
When choosing letters for your word, you will usually be intending
to use a letter or some letters on the board as part of the word. Just leave
those letters out of those you put in the active area, and they will be
filled in when you place your word.
** Placing your letters on the board
To place your word on the board, move the mouse pointer to the point
on the board where you want to place the first tile in your active letters.
Then click and drag in the direction you want the word to go - a rubber box
will show you what your doing. Release the mouse button when you have
sufficiently described the direction you want.
You DO NOT have to drag a rubber box to the exact size of the word
you are placing, just enough to give an indication. If you just click and
release, your word will be placed acrosswards on the board.
You DO NOT have to worry too much, because if you misplace your
word, it will probably indicate rubbish words on the board, which the
computer will check and refuse.
** Automatic spell-checking
If you attempt (perhaps accidentally) to place a word on the board
which is not in the STrabble dictionary, the computer will display a warning
alert, allowing you to change your mind about the placement by pressing the
CANCEL, to ignore the fact that the word is nonsense (IGNORE), or to actually
add it to the dictionary (ADD)! Unlike Scrabble, there is no penalty for
attempting to use a wrong word.
The spell checking feature can be disabled by clicking on the
CHECK SPELLING button in the OPTIONS menu. You might wish to do this just
to experiment.
The ability to add words to the dictionary can be disabled by
clicking on the LOCK DICTIONARY button in the OPTIONS menu. You might do
this when people who are unfamiliar with the game are playing.
** Swapping tiles
Occasionally you will not be able to think of a word to play because
of poor available tiles. You may swap from zero to all of your tiles with
new ones (not necessarily new - if you are nearing the end of the game, you
may get the same tiles back!) by moving them into the active area, then
clicking on the SWAP button on the desktop. Some players like to do this
even when they can go, with a small score, in the hope of collecting better
letters - for example if you have six E's and a C, you might think you are
better off swapping some of the E's for new tiles.
** Your new tiles
After playing your tiles, you will be given new ones to bring your
total back to seven. The next tile it is your turn, the new tiles will be in
the active section so that you know what they are. There are only one
hundred tiles available, so if there are insufficient tiles, then you will
be given as many as possible (see the END OF THE GAME section).
** Loading and Saving games
Games can be loaded and saved freely. Two particular games are kept
recorded by the computer:
1. The game with the highest combined score of all players.
2. The game with the highest score for a single player.
These two special games are stored as BESTGAME.SAV and TOPSCORE.SAV
respectively, and are stored in the DATA directory. All other games will be
stored in the GAMES directory - unless you change the path in the fileselector
when you save